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AI Insights · Timothy · April 2022

Top 5 Hypercasual Games Performance in Denmark Q1 2022

A detailed look at the performance of the top 5 hypercasual games in Denmark for Q1 2022, including trends in downloads, revenue, and active users.

Top 5 Hypercasual Games Performance in Denmark Q1 2022

In Q1 2022, the top 5 hypercasual games in Denmark showed varied performance across downloads, revenue, and active users. Here’s an overview of how each game fared according to data from Sensor Tower.

Magic Slime: Antistress & ASMR from Finger Art Games experienced a decline in weekly revenue, starting at approximately $2.2K at the end of December and dropping to around $1.5K by the end of January. Weekly downloads were relatively low, peaking at 17 in mid-January. Active users saw a gradual decrease from 1.1K at the beginning of the quarter to 845 by the end of March.

FF Diamonds Cube: Brain Puzzle by Oleksii Yudintsev had a steady weekly revenue, peaking at about $629 in late February before dropping to $391 by the end of March. Downloads fluctuated, starting at 390 at the end of December, dipping to 51 in late February, and rebounding to 213 by the end of March. Active users decreased from 3.1K at the end of December to 2.1K by the end of March.

Makeup Artist: Makeup Games from Beauty salon Studio saw a significant increase in weekly revenue, peaking at approximately $962 in mid-February. Downloads also rose, reaching their highest point at 2.3K in mid-March. Active users increased from 2.6K at the end of December to 3.9K by mid-March, before slightly decreasing to 3.3K at the end of March.

Baby coloring book for kids 2+ by Bimi Boo Kids Learning Games for Toddlers FZ LLC experienced a decrease in both weekly revenue and downloads. Revenue peaked at $901 at the end of December and fell to $249 by the end of March. Downloads followed a similar trend, starting at 991 at the end of December and dropping to 229 by the end of March. Active users decreased from 1.3K to 610 over the same period.

Guitar: tabs, chords & games by MWM saw a relatively stable weekly revenue, peaking at $539 at the end of December and maintaining around $481 by the end of March. Downloads were modest, starting at 330 and decreasing to 61 by the end of March. Active users dropped from 441 at the end of December to 112 by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022